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Galleries of Kiwi Game Art?

 
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spencerlindsay



Joined: 04 Nov 2003
Posts: 16
Location: Pacific Grove, CA

PostPosted: Tue Nov 18, 2003 6:56 pm    Post subject: Galleries of Kiwi Game Art? Reply with quote

Hey all,

Do you NZ game-heads have any galleries? I'd love to see some of the digital artwork coming out of your beautiful country..

Spence.
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KArl



Joined: 05 Dec 2003
Posts: 62

PostPosted: Fri Dec 05, 2003 12:49 pm    Post subject: Reply with quote

Don't know any gallerys yet.
I'll hopefully start posting stuff I'm making here soon Very Happy
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Milla



Joined: 28 Oct 2003
Posts: 44
Location: Wellington

PostPosted: Fri Dec 19, 2003 4:26 pm    Post subject: Reply with quote

I think your best bet is to check the web sites in member profiles and signatures.
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vijil



Joined: 25 May 2004
Posts: 64
Location: Wellington

PostPosted: Fri Jul 09, 2004 7:22 pm    Post subject: Reply with quote

http://vijil.deviantart.com/gallery

thats my personal art portfolio. Game artists dont seem to be in great demand here in New Zealand atm, so Im having trouble finding work.
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http://vijil.deviantart.com
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Mario



Joined: 03 Oct 2003
Posts: 241
Location: Wellington

PostPosted: Fri Jul 09, 2004 8:26 pm    Post subject: Reply with quote

Actually, reviving this thread reminded me there is a free NZ gallery of game and 3D art designed to promote work

http://www.nz3d.co.nz


Its only a new site, but there is some nice stuff on there already.
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Mario Wynands

MD, Sidhe Interactive
Pres, NZGDA
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ahpuch



Joined: 12 Oct 2004
Posts: 11
Location: Wellington NewZealand

PostPosted: Fri Jan 07, 2005 2:38 pm    Post subject: Reply with quote

hi i posted some art on th deviant
but when i tried to link the image to this forum the failed to loadup...

here is the link to the gallery on deviant

http://yaroslavkhmel.deviantart.com/gallery/

please contact me if you have any coments or quastions

yaroslavkhmel@hotmail.com

im also on MSN at ahpuch_@msn.com

thanx
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Recently finished my degree in design at Massey with a 3d modeling major. Looking for work in a game developing team.
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ahpuch



Joined: 12 Oct 2004
Posts: 11
Location: Wellington NewZealand

PostPosted: Wed Jan 19, 2005 10:53 am    Post subject: updated gallery Reply with quote

more low poly ingame models

http://yaroslavkhmel.deviantart.com/gallery/
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Recently finished my degree in design at Massey with a 3d modeling major. Looking for work in a game developing team.
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Bounty Hunter
Guest





PostPosted: Tue Mar 15, 2005 8:46 pm    Post subject: my work Reply with quote

a friend just pointed me here...first section i goto...

(constructive)critisim and comments welcome

www.doomsberg.com/portfolio/defult.htm





i have a wall paper size render for this btw




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KArl



Joined: 05 Dec 2003
Posts: 62

PostPosted: Mon Mar 21, 2005 1:28 pm    Post subject: Reply with quote

Nice robots!, Great detail in the feet Very Happy
I have some crits for your enviroments.
The hallway with the robot. The lighting needs alot of work. Its very dark especialy the roof. You should try to light it up a bit. Perhaps you could have some light being cast from beneath the floor? It would cast some pretty neat shadows. The current shadows are also a bit hard edged at the moment.
Putting some light on the robot would help to draw attention to it.
The concrete wall is a bit plain and the texture is stretched a bit. Perhaps put some more pipes or panels on it? Maybe have some words painted on it.

The lab enviroment.
The lighting here could be improved. The roof is pitch black, as are other areas. Some green light being emiited from the tanks would look great. And some blueish light being cast from the windowed area up the back would mix well with it.

The docks
Again the lighting needs a bit more work. Instead of haveing pitch black shadows try some dark blue ones. Maybe have some hanging lanterns from the buildings to help them stand out more and show off some detail.
The street lights on the dock look a bit werid aswell. The lights are really bright but dont appear to be casteing light on anything. What would be really cool would be to have some volumetric light being cast down from them. You could use an alphaed plane to get this effect.

Hope thats some help Smile
That robots legs and feet are friggn awesome btw
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lincoln.renall



Joined: 30 May 2006
Posts: 4

PostPosted: Mon Jan 07, 2008 12:56 pm    Post subject: Reply with quote

heres my portfolio:
unfortunately, all my latest stuff from last 6 months cant go in there yet.....as its for a project under a NDA Smile
so, its missing my better images Sad
hope to have some better images in there soon though
http://renall.cgsociety.org/gallery/
cheers
lincoln
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shaunfletcher



Joined: 09 Dec 2006
Posts: 2
Location: london/auckland

PostPosted: Wed Jan 09, 2008 10:11 am    Post subject: portfolio Reply with quote

Having just got home to Auckland, thought Id link this up here for y'all.

My Online Portfolio

Shaun
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ximike



Joined: 26 Jul 2010
Posts: 4

PostPosted: Mon Jul 26, 2010 10:41 pm    Post subject: Reply with quote

Thus, it becomes a Wii and DS release? It is good. I remember the first time they announced this in Windows Mobile. Looks good, I suppose, if it resembles Kirby: Canvas Curse of the gameplay. Hopefully that will distinguish and maintain the same quality as this title.
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